top of page

ABOUT ME

Tomas_ProfilePic.jpg

DESIGN FOCUS

Flow

Exploration

Atmosphere

Player Guidance

Hello!

I’m a passionate level designer who loves creating spaces that feel mysterious, exciting, and immersive.

​

​My love for design began with LittleBigPlanet, where I realized I spent more time building levels than actually playing them. That early spark grew into a lasting passion for shaping worlds and player experiences.
 

Because of that inspiration, I knew I wanted to pursue level design seriously. I graduated with a bachelor’s degree in Game Design and quickly realized this was more than just a passion; it was the career I wanted to build.

​

Working in professional settings gave me the chance to collaborate closely with teams, learn from talented peers, and hone my craft. These experiences taught me how to approach design not only as a creative pursuit but also as a collaborative process that brings worlds to life

​

Through the CGMA Level Design course, I was able to expand my skills and dive deeper into personal projects, fueling my excitement to keep growing as a designer.

​

Thanks for taking the time to check out my website! 

​

​

​

​

​

TECHNICAL SKILLS

photoshoplogo.png
BlenderLogo.png
UnrealLogo (1).png
PerforceLogo.png
JiraLogo.png
MiroLogo.png
bottom of page